POV-Ray : Newsgroups : povray.binaries.images : Spill : Re: Spill Server Time
5 Nov 2024 12:38:15 EST (-0500)
  Re: Spill  
From: Slime
Date: 13 Aug 2005 18:38:32
Message: <42fe7668$1@news.povray.org>
> So... your name is Slime... and you just rendered... some slime? Is that
> about right?

Just about, I guess. =) My name actually comes from the Slime monster in
Dragon Warrior games.

> Looks fantastic BTW. The surface tension, the refraction, the slight
> opacity... Not sure I'd have waited a day though. ;-)

Thanks. I started it before going to bed, let it run for the next day, and
it was finished when I got up the day after. There's a 9x9 area light, and
despite the adaptive keyword, I think it's doing all 81 samples for every
pixel underneath the liquid. Not sure if I can fix that. (Bringing it down
to 5x5 doesn't look so good, but maybe with jitter and antialiasing to
counter the jittering...)

I wanted radiosity too, but that was just too slow (even with low settings)
so I settled for some shadowless lights.

> What kinda system did you use to get that render time?

2.6 GHz P4 with HT, 1 GB RAM (not that the memory is necessary for this
scene).

 - Slime
 [ http://www.slimeland.com/ ]


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