POV-Ray : Newsgroups : povray.binaries.images : Tracing around objects : Re: Tracing around objects Server Time
5 Nov 2024 12:38:43 EST (-0500)
  Re: Tracing around objects  
From: Ross
Date: 11 Aug 2005 14:16:31
Message: <42fb95ff$1@news.povray.org>
"Mike Kost" <con### [at] povraytashcorpnet> wrote in message
news:42f8fd10@news.povray.org...
> Hey all,
>
> I've been goofing around with .df3 files and stumbled onto a neat effect.
To
> create the attached image, I included a tree (generic one from POV-Tree)
> and used the trace() function to probe the surface of the tree and output
> intersection coordinates to the command line. A python script processed
the
> intersection points into a .df3 file. In a second .pov file, I included
the
> .df3 as the density in a media section to create the ghost tree on the
> right while the original tree is on the left.
>
> Mike K
> -- 
> http://povray.tashcorp.net
>

i was wondering if you could also use photons on an object to get "ghost"
effects. have an object that a lot of photons land on, render with saving
photons to file. then render again, removing the object but loading the
photon file.

just a thought. i havn't tried it yet.


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