POV-Ray : Newsgroups : povray.general : balrog texture : Re: balrog texture Server Time
1 Aug 2024 16:31:43 EDT (-0400)
  Re: balrog texture  
From: Slime
Date: 5 Aug 2005 17:28:30
Message: <42f3d9fe$1@news.povray.org>
> Looks kinda like a series of lines. any recomendations?


You're probably going to need UV mapping if you want it to follow the shape
of the horns like that. So you might just want to make an image map for the
texture.

If not, the gradient pattern for both a pigment and a normal (with some
color mapping) and some turbulence will probably work well.

 - Slime
 [ http://www.slimeland.com/ ]


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