If what you want is to change the directions of the universe coordinate
axes, it's enough to set up the camera properly.
For example, if you want to use a right-handed coordinate system (instead
of the left-handed which is default in POV-Ray) it's enough to use
"right -x*4/3" in the camera and then rotating it so that it is oriented as
you wish (eg. looking towards the positive y direction or whatever).
--
- Warp
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