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> I could do it by creating intersections with CSG objects passing through
the
> box and texturing the intersected areas differently, but this seems like a
> pretty horrible, inelegant solution, as I need perhaps 50 or 100 stripes.
If you make a CSG object which represents the shape of the orange stripes,
you can then use the object pattern with a repeat warp to turn it into a
pigment, which you can then use in a pigment_pattern.
- Slime
[ http://www.slimeland.com/ ]
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