POV-Ray : Newsgroups : povray.general : is it possible to warp a primitive or a height-field? : Re: is it possible to warp a primitive or a height-field? Server Time
1 Aug 2024 16:30:34 EDT (-0400)
  Re: is it possible to warp a primitive or a height-field?  
From: Jim Charter
Date: 28 Jul 2005 04:29:14
Message: <42e8975a@news.povray.org>
RAM wrote:
>
> the way to go. I will check out Horman's include files for hints.
> 
> 

To see the specific technique I was refering to, look at example file:
iw_ex_02.pov

look at the very first object in it labelled "distorted plank", it calls:

IW_Plank_Round_CutN

You can see the entire shape is distorted by use of a noise function.


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