Mienai wrote:
> so, all these are post-processing, or something you do on the fly?
All scenes were constructed in POV-Ray then resulting (base)
images/files were passed through my 3D filter which is actually
POV-Ray macro with eval_pigment function. That macro builds just
one blob object consisting lots of scaled sphere blob elements.
Each that element has a color corresponding to the color of the
base image in that position.
So, this is 3D post-processing and final image is a real 3D image
with one big blob object. Although it has a 2D look & feel :)
Gena.
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