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news:web.42e1305218cc189164ac37a40@news.povray.org...
> So, how can those things be programmed then?
> In C++ or in VB.net that's too slow to program...
Perhaps when you have a machine that calculates raytraced images in a
nanosecond. Meanwhile it forgets this, or learn some vrml
--
light_source{0,1}#macro C(r,p)cylinder{x*-2,x*2,.9 pigment { rgb
p} /* B Gimeno estoeslarealidad */ rotate p*90 } #end difference
{box {-1,1} C(z /* http://usuarios.lycos.es/game2413 */,x)C(x,y)
C(z,z) pigment{rgb 2} rotate 45 translate z*4} // www.povray.org
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