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Antonio Ferrari wrote:
>
> Maybe there are simpler methods. Can anyone find a macro or a method to
> simulate sss for a generic object using povray media? This is not the
> correct place to ask this question, but the answer could definitevely close
> the question if a patch can be discussed or not, I think...
Not aware of media, but my fake subsurface scattering shader in POVMan
could work for some cases, if you want something like this:
>http://news.povray.org/povray.binaries.images/thread/%3C3ec7d192@news.povray.org%3E/?ttop=189070&toff=1000
Shader itself along with POVMan could be found from my homepage
http://www.aetec.ee/fv/vkhomep.nsf/pages/POVMAN2/
(it's old version, based in previous version of MegaPOV).
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