POV-Ray : Newsgroups : povray.general : quick and dirty forest : Re: quick and dirty forest Server Time
1 Aug 2024 16:31:58 EDT (-0400)
  Re: quick and dirty forest  
From: Sebastian H 
Date: 18 Jul 2005 04:15:57
Message: <42db653d$1@news.povray.org>
Slime wrote:
>>Any recommendations for making a "forest" as seen from a great height and
>>distance? I tried using an object with DarkGreen texture and using FurTex
>>but I'm not entirely happy with it. I dont need individual trees. Thank
> 
> you.
> 
> 
> You might be able to use a simple texture if it's from high enough that
> you're looking at it.
> 
> If not, you could also try an isosurface with a lot of noise, to produce
> tons of little green things hanging in the air that might look like leaves.
> 
And then make a texture out of it or render time explodes ;-).
(My two cents)

Sebastian


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