Slime wrote:
>>Any recommendations for making a "forest" as seen from a great height and
>>distance? I tried using an object with DarkGreen texture and using FurTex
>>but I'm not entirely happy with it. I dont need individual trees. Thank
>
> you.
>
>
> You might be able to use a simple texture if it's from high enough that
> you're looking at it.
>
> If not, you could also try an isosurface with a lot of noise, to produce
> tons of little green things hanging in the air that might look like leaves.
>
And then make a texture out of it or render time explodes ;-).
(My two cents)
Sebastian
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