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Kyle nous apporta ses lumieres en ce 2005-07-13 19:59:
> Hi all.
>
> I hope this hasn't been asked before, or is answered somewhere in the
> manual that I have overlooked, but here goes...
>
> I am using an image_map as a pigment for an object. Once rendered,
> the color of the object looks quite faded, compared to the image that
> is used for the image_map. I found that adjusting the assumed_gamma
> in global_settings from 1 to 2.2 enhances the color of the object. Is
> there a method to enhance the image_map pigment without affecting the
> entire image?
>
>
> Thanks,
>
> Kyle
>
You may have to much ambient or lights that is or are to bright. Try assigning an
ambient value of 0
in the finish to see if it help. Try lowering the intensity of any light_source
shining on your object.
Alain
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