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Slime wrote:
>
> Hmm, IIRC, some adc_bailout bug was fixed in 3.6; does setting adc_bailout
> to 0 fix the problem?
not really. lowering photon spacing to 0.1 brings photon time
for 3.5 to 18s, for 3.6.1 to 6s.
Adding adc_bailout 0 increases photon time by factors for
both versions (canceled after 5 minutes each). I'll try a
3.6.1 render with that settings, but don't know how long
it will take. (So this is not a solution....)
Manuel
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