POV-Ray : Newsgroups : povray.programming : OpenGL porting or support? : Re: OpenGL porting or support? Server Time
29 Jun 2024 11:14:58 EDT (-0400)
  Re: OpenGL porting or support?  
From: Saul F  Luizaga
Date: 2 Jul 2005 01:49:44
Message: <42c62af8$1@news.povray.org>
Warp wrote:
> Saul F. Luizaga <sau### [at] netscapenet> wrote:
> 
>>I don't know too much about programming Warp, that's why I ask you, 
>>since you're an exoert C/C++ programmer I think you should know. So 
>>isn't a esay task hah... but it will be a useful feature don't you 
>>think, as a preview one I mean.
> 
> 
>   In general, converting pov-scenes to *any* other formats is a very
> difficult task.
>   For some explanations, see
> http://tag.povray.org/povQandT/filesQandT.html#povtootherformatsdifficulty
> 
Thank you


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.