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I can't get the animation to play (on WMP), so I can't see the flickering.
However, I can see the first frame, and it looks to me like your textures
are so grainy that moving the camera just slightly produces wildly different
results per pixel. Reducing the detail in the textures might be the best
solution. I would expect anti-aliasing would help, but you'll need much
better settings than +A0.5, +AM1, +R2 (0.5 is too high, 2 is way too low).
Try +A0.1 +AM2 +R3 for starters, bring the 3 higher if you need to.
- Slime
[ http://www.slimeland.com/ ]
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