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Bill Pragnell wrote:
> Hello again everyone.
>
> Here's the most recent version of the planetoid. It's a bit big (sorry!)
> but it needs to be really because of the detail.
>
> I'm pretty happy with the colouring now, although I think I need to crank
> the radiosity up a little bit. I'm aware of my cock-up on the lower
> balconies (e.g., top-left, front-right); the matter has now been resolved.
> I'm also quite satisfied with the boulder - looks a lot more cliff-like
> now.
>
I did like the gray-ish look of the rock better ;)
> I have two issues to ponder:
> Firstly, do I put holes in the rock where the buildings intersect it? Or
> not?
Why would you want to?
> Secondly, there is still a slight problem with the overall scale. My
> thought is that the windows could be slightly smaller and the vegetation
> (very) slightly larger... comments?
You could make the vegetation a tad larger and only have it along the walls,
so as to leave the rest of the rock barren.
>
> Still to do: people. Actually, they're done now. But it took over 3 days
> to render this pic so they're not in it yet.
> Still to do: something subtle in the background. I don't know what yet.
>
A tough call because it shouldn't draw the attention away from the rock.
Maybe a very sparsely populated starry sky
> Some stats:
> 41,179 frame level objects.
> Peak memory: 123,899,186 bytes.
> Time for parse: 40 seconds.
> Time for trace: 79 hours 55 minutes 50 seconds.
Patience is a virtue :)
Overall I think it looks very very good
>
> Bill
--
Ger
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