POV-Ray : Newsgroups : povray.newusers : Black ends of cylindrical lights : Re: Black ends of cylindrical lights Server Time
29 Jul 2024 22:27:31 EDT (-0400)
  Re: Black ends of cylindrical lights  
From: Brian Elliott
Date: 26 Jun 2005 08:30:34
Message: <42be9fea@news.povray.org>
"Ard" <ard### [at] waikatoacnz> wrote in message 
news:web.42bde0abbd7481d39bd64a230@news.povray.org...
> "Brian Elliott" <NotForSpam@AskIfUWant> wrote:
>
>> I'm happy to report the problem has been fixed in 3.7.
>
> Are you sure?  When I render my original demo, or yours without the
> looks_like objects, objects behind or in front of the aperture render
> correctly, but the media mapped on top of the aperture does not.  It's as
> though the light is being emitted from the inside surface of the cylinder,
> rather that from the outside surface.  Instead of black discs I'm getting
> grey ones.

Oops you are right.  I only paid attention to the black hole "burn-through", 
not the media effect.  So I made a minimal scene out of it and posted a 
report in povray.beta-test -- hope you don't mind me taking that liberty.

>> don't expect to see a final release of 3.7 for some months
>
> I started this project 15 years ago on an Amiga so a few months more won't
> kill it :-}
>
>
>


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