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"Rick Measham" <rickm*at%isite.net.au> wrote in message
news:42bc06bb@news.povray.org...
> OK, so this render is taking forever and now it's halfway done, there's
> a bug!
>
> I'm sure I'm not the first to note this, but I've applied a focal blur.
> Thus the buildings in the background are slightly out of focus and the
> orb in the foreground is *in* focus. However, the buildings reflected in
> it are further away from the camera (actually closer as the crow flies,
> but further as the ray flies). But nonetheless, in the reflection,
> they're *in* focus because the orb is in focus!
>
> Is there any way to fix that??
As a test, try putting a plane mirror in place of the orb.
The scaling issues for focal blur should be easier to determine. Either you
will see appropriate blurring (as expected) or not. The wideangle lensing
effect is possibly giving you pseudofocus.
DLM
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