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![](/i/fill.gif) |
Hi again,
Using this function:
======================================
#declare Blobs = function { f_blob2(x, y, z, 0.95, 4, 1.8, 1) }
isosurface {
function { Blobs(x, y, z) }
max_gradient 6
contained_by { sphere { 0, 9 } }
scale 2
rotate 75*y
translate <0, 0, 0>
pigment { color Blue }
}
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I've here two blobs situated along the y axis. Is it anyway to give a
texture to the first and then giving another texture and color to the other
using the function?
Thanks in advance,
Oleguer
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![](/i/fill.gif) |