POV-Ray : Newsgroups : povray.newusers : Single- vs. Multi-Pass Rendering : Re: Single- vs. Multi-Pass Rendering Server Time
29 Jul 2024 16:26:13 EDT (-0400)
  Re: Single- vs. Multi-Pass Rendering  
From: Warp
Date: 21 Jun 2005 13:08:24
Message: <42b84988@news.povray.org>
Sleazy Saint <Oll### [at] aolcom> wrote:
> I'm a little confused as to the nature of single pass rendering versus
> multi-pass rendering. What are the advantages to rendering in more than one
> go (e.g. rendering radiosity, then loading the data and running the final
> pass)? Aside from the paragraph explaining how to save and load radiosity
> data, it seems the help file glossed over this information.

  The initial passes are done with a smaller error_bound. Thus you
get (at least in theory) higher quality without having to have a
very small error_bound in the final pass.

-- 
                                                          - Warp


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.