POV-Ray : Newsgroups : povray.tools.general : Blender, Povanim, Poseray and friends : Re: Solved (was Re: Blender, Povanim, Poseray and friends) Server Time
1 Jun 2024 21:33:06 EDT (-0400)
  Re: Solved (was Re: Blender, Povanim, Poseray and friends)  
From: Ross
Date: 15 Jun 2005 16:36:45
Message: <42b0915d$1@news.povray.org>
"jms" <jms### [at] jmsfr> wrote in message news:42afdfed$1@news.povray.org...

>
> > "jms" <jms### [at] jmsfr> wrote in message news:42af4358@news.povray.org...
> >

> >>
> >>
> >>>"Burki" <nomail@nomail> wrote in message
> >>>news:web.426f53fe4f959336d61e8c370@news.povray.org...
> >>>
> >>>
> >>>>Smooooooooooth  !
> >>>>
> >>>>Thanx Ross,
> >>>>This have been the most sophisticated slashes I ever included !
> >>>>
> >>>>Bu.
> >>>>
> >>>>
> >>>
> >>>
> >>>:)
> >>>
> >>>Glad it helps. It was pretty frustrating for me thinking that Blender
> >>>couldn't export smooth POV-Ray meshes.
> >>>
> >>>But alas, it can :]
> >>>
> >>>
> >>
> >>You should read the documentation :
> >>
> >
> >
http://jmsoler.free.fr/util/blenderfile/fr/povanim_Mesh2_en.htm#surface_lissee
> >
> >>regards.
> >>
> >
> >
> > I have read most of it. Quickly though. However, I think the problem was
> > that the contents of the file containing normal_indices was simply "0,
".
>
> This file contains only indices for smooth faces . If your's is empty ,
it's
> because there is not smooth face in your exported mesh .
>
> Regards .
>
>
>

I'll have to get back to playing with Blender a little more and explore the
Povanim options. I don't really understand everything about meshes yet. If I
don't have any smooth faces in my mesh, why does commenting out that line
for normal_indices result in a smooth object?

thanks,
ross

p.s.: nice animations :)


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.