Andrej wrote:
>>object { BALLS rotate <0 90 45> }
>
>
> Can you then multiply this object and position them into different places
> (translation, repositioning)?
>
> Like:
>
> BALLS Bplanes[5];
>
> #declare Count=0;
> #while (Count < 5)
> Bplanes[Count]
> {
> NEWPOSITION <Count 0 0>
> rotate <0 20*Count 45>
> }
> #declare Count=Count+1;
> #end
>
>
Just:
#declare Count=0;
#while (Count < 5)
object { BALLS rotate <0 20*Count 45> }
#declare Count=Count+1;
#end
--
~Mike
Things! Billions of them!
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