POV-Ray : Newsgroups : povray.general : joining objects for latter manipulation : Re: joining objects for latter manipulation Server Time
1 Aug 2024 18:28:40 EDT (-0400)
  Re: joining objects for latter manipulation  
From: Andrej
Date: 15 Jun 2005 11:16:14
Message: <42b0463e@news.povray.org>
> object { BALLS rotate  <0 90 45> }

Can you then multiply this object and position them into different places 
(translation, repositioning)?

Like:

BALLS Bplanes[5];

#declare Count=0;
#while (Count < 5)
 Bplanes[Count]
 {
  NEWPOSITION <Count 0 0>
  rotate  <0 20*Count 45>
 }
 #declare Count=Count+1;
#end


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