> Top tip: Take out the max() function and watch the render drop from 350
> pixels/second to 50 pixels/second. :-)
Uh... yeah... forgot to mention. The *reason* is that without max(), you
have to set max_gradient exp(17) to get a picture. :-| But with max() in
there, you can set it very much lower and it renders correctly.
Change #declare Iterations = 2; to something else to make the surface
more complicated. (And slower to render!) You may need to increase the
max_gradient a notch also; let it render and see if it's OK.
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