POV-Ray : Newsgroups : povray.binaries.images : Dragon Gate of Ho (~81kb) : Re: Dragon Gate of Ho (~81kb) Server Time
5 Nov 2024 20:19:17 EST (-0500)
  Re: Dragon Gate of Ho (~81kb)  
From: Thomas de Groot
Date: 7 Jun 2005 03:22:01
Message: <42a54b19@news.povray.org>
"triple_r" <nomail@nomail> schreef in bericht
news:web.42a459226b14c2d820cb1ca60@news.povray.org...
>
> The atmosphere just doesn't do it for me.  If it were that hazy, there
would
> be no sharp shadows.  If it weren't that hazy, there would be much
brighter
> sun.  Look at http://www.oyonale.com/ldc/english/chess.htm for reference -
> sharp shadows, bright in the sun, good aa on the textures.  The individual
> parts of the scene look good, but as a whole it just doesn't completely
> come together for me.  The ground is nice, but maybe a path coming from
the
> opening.  Perhaps a dramatic blue sky with a yellow sun, or cleaner fog
> with area_lights or radiosity.  Good work still, it just needs to be a
> little more coherent.
>

Thanks Ricky!
Yes, you have a point there about the atmosphere! Frankly speaking, I have
not worked that much on that and its still in development. My intention is
however a kind of dust-saturated atmosphere, although I shall experiment
also with other weathers :-) This scene uses radiosity by the way...
I don't know about a path... In my idea there is a vast paved courtyard in
front of the gate. However.... hm, have to think about this.

Thomas


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.