Hi!
I've programmed some scenes for my SF-story. Now I'm trying to make some
plastic pyramids resembling the Icehouse Pieces from Looney Labs so I
can send "saved" game statuses via mail.
The form and setup will be no problem but I do not get the texture
right. I've tried around with filtered transparency and transmit values
and glas finishes but I do not get something looking like this:
http://wunderland.com/WhatsNewPics/2002/RainbowSpread.jpg
Does perhaps someone has a texture setting which makes my material look
something like that?
Sincerely,
Maik Schmidt
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