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Slime wrote:
> However, you can fake the illumination with emitting media, if you carefully
> construct a density pattern which has higher values in areas which would be
> lit up. Unfortunately, this must be done manually.
In this case the faked scattering can brighten (or completely wipe) some
shadowy areas, which can be inacceptable for some scenes. Also the gas
(media) does not take into account the environmental lighting (for the
scattering effect), because it does not scatter (diffusely reflect) light.
Will POV-Ray support at least type 1 scattering for radiosity environment?
Thank you,
William
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