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Mike Raiford wrote:
> Lionel wrote:
>
>> Hi everybody,
>>
>> I'm working on windows XP, and I want to use French accents in a
>> string with
>> 'sys' specific command for .bmp format in uv_mapping.
>>
>> But I have some problem with it :
>>
>> letter e
>> with acute) letter strangely
>> ..
>>
>> I read that I must specified :
>>
>> global_settings {
>> charset utf8
>> }
>>
>> In order to work with special character like the French accents.
>>
>> It work well for 'text' object (like in example ttf1.pov)
>>
>> text { ttf "C:WINDOWSFontsarial.TTF", "Mu00e9tal" ...
>>
>> But not with 'sys' command in uv_mapping !! (I have got the same problem
>> with 'gif' 'jpeg' and the others format.)
>>
>> I have tried several things but in vain ( u00e9 == small letter e with
>> acute ) :
>>
>> ----------------------------------------
>>
>> texture {
>> uv_mapping pigment {
>> image_map{
>> }
>> }
>>
>> POV Ray : Parse Error : Error opening BMP image ' C:WindowsTextureM
>> l.bmp'
>>
>> Why M...l ?
>>
>> -------------------------------------
>>
>> texture {
>> uv_mapping pigment {
>> image_map{
>> sys "C:WindowsTextureMu00e9tal.bmp"
>> }
>> }
>>
>> POV Ray : Parse Error : Error opening BMP image
>> 'C:WindowsTextureMu00e9l.bmp'
>>
>> Ok so 'u00e9' is read as this.. But it is not what I want ...:o(
>>
>> -----------------------------------
>>
>> #declare Text = "C:\Windows\Texture\Mu00e9tal.bmp"
>>
>> texture {
>> uv_mapping pigment {
>> image_map{
>> sys Text
>> }
>> }
>>
>> POV Ray : Parse Error : Error opening BMP image 'C:WindowsTextureM
>> tal.bmp'
>>
>>
>> -----------------------------------
>>
>> And at last
>>
>>
>> texture {
>> uv_mapping pigment {
>> image_map{
>> sys Text
>> }
>> }
>>
>> POV Ray : Parse Error : Error opening BMP image 'C:WindowsTextureM l.bmp'
>>
>> character ???
>>
>> --------------------------------
>>
>> Has someone an idea ?
>>
>> Any suggest that could help me is welcome.
>>
>> Lionel
>>
>>
>
> Try charset ISO-8859-1 (Western) ... This may or may not solve the
> problem, but its worth a shot, since I believe this is the charset most
> windows files are saved in. It could also be a limitation of POV-Ray in
> and of itself. Question: Does it work on PNG or JPG files? If so, it
> could be a limitation of the BMP library POV-Ray is using.
>
BTW, do not include (Western), just ISO-8859-1 :)
--
~Mike
Things! Billions of them!
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