"John D. Gwinner" <john dot gwinner at cornell dot edu> schreef in bericht
news:429a403d$1@news.povray.org...
> Thanks for the ideas folks
>
I second that opinion from Tim Nikias about Silo in combination with
POV-Ray. Silo is a great program.
> I also have a scene where a tank busts through a wall, so I was looking
for
> something like 'blastcode' or the 3DSMax fracturable objects. I think Max
> can do that, but I haven't tried yet. I messed around with Mechsim and it
> doesn't do what I need really.
There is AFAIK an old include file by Chris Colefax that *explodes* POV-Ray
objects. Would that help?
Thomas
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