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John D. Gwinner wrote:
> Folks:
>
> I'm thinking of getting a comercial modeler and possibly renderer.
> Currently, I have student status due to talking a UCLA writing course
> extension.
>
> It's a lot, but I could possibly afford 3DSMax, and I have to say I'm
> tempted.
>
> However, I like POVRayy's rendering so I'm wondering what moving to a
> comercial package would give me, or more accuratly, what' I'd lose.
>
> Do any of them do procedural texturing?
Most high level commercial renderers do support procedural textures of
some sort - if they are as easy to use and flexible as in POV-Ray is a
different topic.
What you will loose in nearly all cases is the ability to render any not
triangle based shapes. For a lot of people this does not seem a
disadvantage but for quite a lot of situations it is.
Other things you would loose:
- the ability to use your software on any platform (and not just the
ones supported by the software officially).
- the ability to customize your renderer, adding new features, fixing bugs.
- the scripting language - other packages offer scripting abilities as
well but not all and not necessarily as well and intuitively usable as
in POV-Ray.
--
Christoph Hormann
http://www.tu-bs.de/~y0013390/
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