>Look up the camera definition in the help file - there are different projection
>types (like fisheye) as well as the ability to apply normals to the camera lens
>(as in the above example). I'm sure there are endless possibilities for what
>you can create using these :) For example, you could give an image an oil dab
>painting look by using a very small and light wrinkle normal on the camera.
>
>
Hey thanks Lance!
I'll certainly have a look into this as it is partly what I was looking
for, and to precise my query, I think some other functions dealing with
coloration (or discoloration) would be what I'm looking for.
Thanks again!
Simon
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