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Very nice! But still not water, though closer. I'm not sure, maybe the waves
travel too slow and/or the resolution of the water is too low. The way it
sticks to the waterbowl suggests too low resolution, and makes it look real
"sludgy". Maybe you should try and take some film with an effect and try to
recreate it, so that you have something to compare.
And I'd be interested in the same things as DLM: what do you simulate and
have in your model, viscosity, heat, surface tension...? Maybe some of the
settings can be taken directly from some data known about water. Maybe it's
just a computational problem and you should decrease step-size and increase
resolution or such. How long did this one take to simulate?
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
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