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I got very strange things going on when rendering the following scene:
torus { 1, 1 translate y*(1/0)/(1/0) }
Some versions of POV-Ray definitely hang over here (even with +w1 +h1).
Here's what I noticed:
Linux:
3.6.1 official binary: hangs
3.6.1 self-compiled: does not hang
3.5 self-compiled: does not hang
MegaPOV 1.1 compiled by Chris Hormann: hangs
Windows:
3.6.1 official binary: does not hang
3.7.0.beta.4.icl8.win32: does not hang
Linux tests were done by me on a Gentoo Linux, Kernel 2.6.11, AMD Athlon
XP 2600+, 1 GB RAM.
Windows tests were done by Lance Birch on a Win2000 Pro, Dual Athlon MPs.
This is either a issue with the official Linux binaries or with my setup
over here. I'd therefore be glad if anyone using Linux could render the
scene himself and post the results.
BTW: I do no that this translation does not make sense :) But I figured
if POV-Ray allows me to use inf and nan values, it should not hang on
them...
Florian
--
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/
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