Tim Nikias <JUSTTHELOWERCASE:timISNOTnikias(at)gmx.netWARE> wrote:
> Trilinear between what? The four corners of the pixel? You'll lose some
> information then (just imagine: 4 black pixels on the texture with white in
> between! *gosh* :-)
Perhaps you should look up what trilinear interpolation is.
--
- Warp
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