Tim Nikias <JUSTTHELOWERCASE:timISNOTnikias(at)gmx.netWARE> wrote:
> POV-Ray doesn't support mipmaps. What you normally do to avoid aliasing is
> use (*tadaa*) antialiasing.
Antialiasing doesn't help too much when there are dozens of imagemap
pixels in one result image pixel. It helps a bit, but does not give
such a good result as trilinear interpolation.
--
- Warp
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