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Ouch. I am already running into situations where the 2GB memory addressing
limit is hampering my designs. In fact, I ran into it quite some time ago.
Then again, where are the 64-bit floating-point compilers to take advantage of
this possibility?
Thorsten Froehlich wrote:
> Francois LE COAT wrote:
>
>> Hi,
>>
>> Thorsten Froehlich wrote:
>>
>>>> A Mac version is going to be made available within the next few weeks.
>>>
>>>
>>>
>>> To be more precise, the current goal is the first half of May.
>>> However, please note that this is just a goal and not a promise yet.
>>
>>
>>
>> Tiger (10.4 OS) will be out, and POV 3.7 will take benefit from it :)
>
>
> Well, but please don't hold your breath about 64-bit addressing ;-)
> That is only available to non-GUI programs (that is, i.e. database
> servers and soon who really benefit from 64-bit addressing and don't
> need a GUI), so for POV-Ray to use it, the GUI frontend and backend will
> need to be split apart completely and run as two independent programs
> that communicate with each other. As few users have systems with that
> much RAM (less than 2% according to the collected stats), I cannot
> possibly justify holding back a beta release to develop the means to do
> this. On the other hand, there are more than ten times as many users
> with dual-processor Macs, who will benefit from the multithreading. It
> is more realistic in about a year from now to see something like 64-bit
> support. Sorry!
>
> Thorsten
--------------
David Wallace
TenArbor Consulting
"Just In Time Cash"
www.tenarbor.com
1-866-572-CASH
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