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I copied the pvengine.exe file for the 3.7 beta 1 to the bin directory
of my current 3.6.1 installation and started it normally. However, for
some reason it fails to load the editor. It says:
Editor DLL initialisation failed [LoadLibrary failed, code is 0000007e]
There's no mention of this in the beta page and Gilles has seemingly
run the program without problems, so it's strange.
I'm running Windows XP (SP2) on a Pentium4 box.
I then tried rendering a scene by writing in the command-line box:
-i ../scenes/advanced/woodbox.pov
and it rendered it ok. However, I noticed in the end stats that it
seemingly was using 4 threads ("on 4 CPU(S) with 32 CPU-seconds total").
Does it try to detect the number of CPUs or is 4 some kind of default?
Well, I then tried writing this:
-i ../scenes/advanced/woodbox.pov /THREADS 2
to see if it worked. Now it's hung. Even if I try to stop it by clicking
on the stop button, it won't. It's not taking any CPU time, ie it's not
doing anything, but it's just not stopping.
Seemingly I can't specify the number of threads in this way (at least
not with the current beta).
--
- Warp
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