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Tim Nikias <JUSTTHELOWERCASE:timISNOTnikias(at)gmx.netWARE> wrote:
> Have you set "ambient_light" in global_settings to 0? And did you set the
> ambient in the finish of the objects to 0?
If ambient_light in global_settings is 0 then the ambient of objects
do not matter.
> If both are the case, then you
> should get a pure black image, unless you're using some emitting media.
sky_sphere is not affected by amient_light (and probably other more
unusual features such as rainbow).
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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