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Hi all:
Being a bit upset with the ultrabright artifacts produced by focal
blur while doing some HDRI tests, and after failing to alleviate them
with insane amounts of blur_samples, confidence and variance, I decided
to take my first look ever to the source code....
I was sure to be wasting my time looking at something I will not
understand, but surprisingly, I found really quickly a call to
Clip_Colour() commented out on render.cpp, inside the focal_blur()
function. I restored that line back and just compiled again... you have
the results posted on p.b.i: both images where rendered using 35 blur
samples.
I think I will be using this for scenes with extreme artifacts,
while waiting for MegaPOV 1.2... ;) (I still prefer the unclipped
version when there are not many artifacts visible, of course).
--
Jaime
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