roelof wrote:
> Mike Williams <nos### [at] econymdemoncouk> wrote:
>
>>Wasn't it roelof who wrote:
>>
>>>Hi,
>>>I have a problem im trying to get a texure on this texure map.
>>>
>>>if created a png image to show what i want to see and what i dont want to
>>>see.
>>>on the bits i do show i want a some sort of rusty texure if created(far from
>>>perfect yet)
>>>but it only seems to show the red whit not a single bit of grey.
>>>i know its not the texure itself because it does work on a normal box.
>>>could anybody tell me what im doing wrong
>>
>>The "metal_roest" is being affected by the "scale 100" that applies to
>>the texture map, and you're seeing a tiny bit of that pattern that just
>>happens to be all red. Scale it back down by a factor of 100 and you'll
>>see the grey bits.
>>
>> [1 pigment {metal_roest scale 0.01} ]
>>
>>--
>>Mike Williams
>>Gentleman of Leisure
>
>
>
> thanks!!
> that what the exact problem but i didnt tought it would be so easy
> why dindt i see that:P
>
> roelof
>
>
too close to the problem ?
stephen
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