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Warp wrote:
> Maurice <cel### [at] nospam hotmail com> wrote:
>
>>knot.pov I get a knot that seems to be reversed. Looks like KnotPlot
>>uses Moray coordinates. Is there an easy way to fix this?
>
>
> If you want to reverse the object itself, add a "scale <-1,1,1>"
> to it. If you want the entire universe reversed, add a "right -x*4/3"
> to the camera.
>
Thanks for the hint.
--
Maurice
http://get-me.to/Hendrix
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GEd-s+:+aC++UL+PL+E-W++N++o--K-
wO---M-VPS+PEY+PGPt++++5--XRtv+
b+DI+D--Ge++h----y++++
------END GEEK CODE BLOCK------
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