POV-Ray : Newsgroups : povray.general : object bending question : Re: object bending question Server Time
1 Aug 2024 22:19:28 EDT (-0400)
  Re: object bending question  
From: Warp
Date: 12 Mar 2005 04:13:37
Message: <4232b2c1@news.povray.org>
Alain <ele### [at] netscapenet> wrote:
> > Or stretch a sphere ( scale <0.3, 0.3, 1.0> ) and lock the two far points
> > and push it upwards in the middle, so it looks like a banana.
> You need an isosurface. Disturb the Y value to make the curve. Divide the x and z
values by 0.3 to 
> scale as you mention.

  I believe that what he meant is that he wants to take *any* given object,
regardless of what it is, and bend it. He just gave two illustrative
examples to demonstrate the effect he wants, not meaning he actually
wants to bend precisely these two objects in question.
  Isosurfaces are not really the answer (besides, technically what you
are proposing is not *bending* the isosurface, it's just creating another
isosurface which looks like a bent version of the original).

  The general answer is that it's not possible. See more on this at:
http://tag.povray.org/povQandT/languageQandT.html#bending

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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