POV-Ray : Newsgroups : povray.programming : Perl Interface : Perl Interface Server Time
28 Jun 2024 01:07:37 EDT (-0400)
  Perl Interface  
From: Rick Measham
Date: 10 Mar 2005 01:39:52
Message: <422febb8@news.povray.org>
I seem to recall seeing mention of such a thing someplace, but I can't 
find it any more.

If it doesn't exist, I'll probably start hacking.

That being the case, here's a question I hope can be answered. Does a 
'while' loop in SDL save anything on the processing side?

ie, If I have a scene with 100 boxes, does POV-Ray prefer that I have a 
loop or that I have 100 boxes, or doe it not matter.

I imagine it doesn't matter.

In a while loop the file is quicker to read, however it needs to parse 
the loop which is processor time.

With 100 boxes the file takes longer to read, but there is no looping 
that needs to be taken care of.

Experts?


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