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Christopher James Huff wrote:
> In article <422eb8bb$1@news.povray.org>,
> Sascha Ledinsky <sas### [at] users sourceforge net> wrote:
>
>
>>That should work, but I suspect it will lead to the same result if the
>>matrix is somehow not accurate enough...
>
>
> No. Since the camera vectors are calculated by POV in this case, they
> will be perpendicular.
>
I've found the problem and it does work now with the matrix keyword as well.
I should have checked my code earlier. Again, sorry!
-sascha
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