POV-Ray : Newsgroups : povray.newusers : Soft shadows : Re: Soft shadows Server Time
29 Jul 2024 20:14:50 EDT (-0400)
  Re: Soft shadows  
From: Warp
Date: 8 Mar 2005 18:40:54
Message: <422e3806@news.povray.org>
Rick Measham <nomail@nomail> wrote:
> I found that increasing the number of lights in the area light 
> will give a much less grainy shadow but doesn't increase the render time 
> considerably.

  But only if you use adaptive supersampling (which you should, of course).

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.