POV-Ray : Newsgroups : povray.binaries.animations : povray writes its own score... : Re: povray writes its own score... Server Time
8 Jul 2024 09:47:11 EDT (-0400)
  Re: povray writes its own score...  
From: Dennis Miller
Date: 6 Mar 2005 17:54:50
Message: <422b8a3a$1@news.povray.org>
I think Virtual Sound is a better starter for Csound. The Book is a great
reference, but not something that would lead you thru the maze.
D.
"Dale Stewart" <dal### [at] coxnet> wrote in message
news:4215507a$1@news.povray.org...
> Check for any "samples out of range" messages, and try to eliminate them
by
> reducing amplitudes of each sound.  If the total adds up to more amplitude
> than can be represented in 16-bit audio, the samples are "clipped", which
is
> probably causing the buzzing sound you're talking about.  I bet that's
what
> is going on.  BTW, I highly recommend "The CSound Book" if you don't have
it
> already have it.  There are a lot of resources there that will help you
out.
> I am just beginning to dig into the wealth of information that is there.
>
> "Greg M. Johnson" <gregj;-)565### [at] aolcom> wrote in message
> news:421420ab$1@news.povray.org...
> > Actually, what do you think of the audio quality? There seems to be some
> > distortion, maybe when two balls hit at same time.    Is there something
> > I'm doing wrong that causes distortions-- are the freqs too close to
whole
> > number multiples of each other, can Csound just not handle "two sounds",
> > is amplitude too high or what?
> >
> > thanks for any advice.
> >
> > "Dale Stewart" <dal### [at] coxnet> wrote in message
> > news:42141cf5@news.povray.org...
> >> This is very cool!  How about a cyclic animation like this?
> >>
> >> I've been playing with CSound for a while myself.  It's hard to decide
> >> which one to spend more time on, looks like you've solved that problem!
> >> :)
> >>
> >> "Greg M. Johnson" <gregj;-)565### [at] aolcom> wrote in message
> >> news:421418ea@news.povray.org...
> >>> for a Csound-produced WAV file in perfect harmony with events
happening
> >>> in pov-space in SDL.   Single hit of "Run" button in povray.
> >>>
> >>
> >>
> >
> >
>
>


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