POV-Ray : Newsgroups : povray.newusers : Texture and CSG : Re: Texture and CSG Server Time
26 Sep 2024 17:44:24 EDT (-0400)
  Re: Texture and CSG  
From: Slime
Date: 2 Mar 2005 14:28:19
Message: <422613d3$1@news.povray.org>
You can just apply the color-mapped texture to the result of the CSG, like

difference {
object{...}
object{...}
texture{...}
}

instead of

difference {
object{... texture{...}}
object{...}
}

If that's a nuisance to do (like if your object is going to be declared
ahead of time), then I think you can just add the cutaway_textures keyword
instead, and the texture of the first object will be used for the whole
difference.

 - Slime
 [ http://www.slimeland.com/ ]


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