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Peter Duthie <pd_### [at] warlordsofbeer com> wrote:
> The only way to
> do this would be to change the format of the mesh such that the edges
> were represented as an algorithm rather than a relationship, and then it
> would not be a mesh anymore, more like a collection of Bezier patches.
That's where NURBS kick in... :P
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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