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Thanks Slime. I realised that the buildings were a weak point in my
image when I showed it to a friend before submitting it, and he said
"It's very nice, but what are those things?" "Uh, buildings."
"Oh....". I know I would have done better using brighter more vivid
colours, but that would have compromised they whole decay theme, and I'm
more in to the dark, moody themes personally (even though they'll never
win an art competition!) I was mostly pleased with the fact that the
whole thing is SDL macro driven from the ground up. Any aspect of the
image should be tunable by a little judicious parameter tweaking.
Peter D.
Slime wrote:
>>http://www.povcomp.com/entries/181.php
>
>
> I liked that image, by the way. I think it might have done better with more
> detail in the buildings and terrain, and more exciting colors. But the
> transport tube thing is cool, especially from the angle you chose.
>
> - Slime
> [ http://www.slimeland.com/ ]
>
>
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