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scott <sco### [at] spamcom> wrote:
> POV is not suitable for creating most models, the main problem I find with
> using CSG is that it is very hard to produce rounded edges on anything but
> very simple shapes. Rounded edges go a long way to make the difference
> between photorealistic and "computer generated" IMHO.
Just because St. says that povcomp was a "CSG-only" competition doesn't
make it so.
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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