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> I read something about having to use a 90 degree field of view for this
> purpose. Would the default values for the camera parameters work? I'll
> need to review the stuff on the camera in the manual.
You do need a 90 degree field of view. (Think about it like this: 4 sides of
a cube = 360 degrees, so 90 degrees for each side.) Also, you need square
images (since they'll be sides of a cube). The default camera is made for a
4:3 aspect ratio, so this needs to be changed. This should work:
camera {
location 0
direction z
up y
right x
look_at z // set to which side of the "cube" you want to render. (+-x, +-y,
+-z)
}
- Slime
[ http://www.slimeland.com/ ]
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